Integration of interactive digital resources in English teaching and its impact on communicative competence in basic education students
DOI:
https://doi.org/10.70577/71syb503Keywords:
Communicative competence; interactive digital resources; English language teaching; mobile-assisted language learning; gamification; augmented reality; basic education; educational innovation.Abstract
The pedagogical integration of interactive digital resources in English language teaching represents an emerging strategy to enhance communicative competence in basic education, particularly within public educational contexts facing access and sociocultural challenges. This study aimed to analyze the impact of a didactic intervention based on mobile applications, gamified assessment, interactive learning objects, and augmented reality–mediated contextual activities on students’ oral communicative performance in public schools from Loja and Azuay provinces (Ecuador). A mixed-method quasi-experimental pretest–posttest non-equivalent control group design (N = 175) was employed. The experimental group (n = 88) participated in an eight-week intervention structured around communicative microtasks with systematic formative feedback, while the control group (n = 87) followed conventional instruction. Data were analyzed using descriptive statistics and ANCOVA, controlling for pretest scores. Results revealed statistically significant differences in favor of the experimental group, F(1,172) = 50.54, p < .001, ηp² = .246, indicating a moderate-to-large effect size. Qualitative findings identified increased oral participation, immediate feedback, distributed practice, and contextualized language input as key explanatory mechanisms. It is concluded that the planned integration of interactive digital resources, aligned with communicative tasks and formative assessment, significantly strengthens English communicative competence in basic education, providing relevant implications for curriculum design, teacher training, and technology-mediated educational innovation.
Downloads
References
Al-Amri, H. M. (2020). Digital storytelling as a communicative language teaching based method in EFL classrooms. Arab World English Journal, 11(1), 270–281. https://doi.org/10.24093/awej/vol11no1.20
Astete, N., Araneda, N., Navarro, P., Farfán, C., & Fuentes, R. (2021). Content validity of an index to explore the opinion of undergraduate students on participation as study subjects in research. International Journal of Odontostomatology, 15(4), 960–966. https://doi.org/10.4067/S0718-381X2021000400960
Bahari, A., Salmani Nodoushan, M. A., & Sadeghi, K. (2025). Integrating CALL and AIALL for an interactive pedagogical model of language learning: Effects on language learning outcomes. Education and Information Technologies. https://doi.org/10.1007/s10639-025-13388-w
Bernal Parraga, A. P., Cadena Morales, A. G., Cadena Morales, J. A., Mejía Quiñonez, J. L., Alcívar Vélez, V. E., Pinargote Carreño, V. G., & Tello Mayorga, L. E. (2024). Impacto de las plataformas de gamificación en la enseñanza: Un análisis de su efectividad educativa. Ciencia Latina Revista Científica Multidisciplinar, 8(5), 2851–2867. https://doi.org/10.37811/cl_rcm.v8i5.13742
Bernal Parraga, A. P., Coronel Ramírez, E. A., Aldas Macias, K. J., Carvajal Madrid, C. A., Valarezo Espinoza, B. D. C., Vera Alcivar, J. G., & Chávez Cedeño, J. U. (2025). The impact of artificial intelligence on personalized learning in English language education. Ciencia Latina Revista Científica Multidisciplinar, 9(1), 5500–5518. https://doi.org/10.37811/cl_rcm.v9i1.16234
Bernal Párraga, A. P., Garcia, M. D. J., Consuelo Sanchez, B., Guaman Santillan, R. Y., Nivela Cedeño, A. N., Cruz Roca, A. B., & Ruiz Medina, J. M. (2024). Integración de la educación STEM en la educación general básica: Estrategias, impacto y desafíos en el contexto educativo actual. Ciencia Latina Revista Científica Multidisciplinar, 8(4), 8927–8949. https://doi.org/10.37811/cl_rcm.v8i4.13037
Bernal Parraga, A. P., Orozco Maldonado, M. E., Salinas Rivera, I. K., Gaibor Davila, A. E., Gaibor Davila, V. M., Gaibor Davila, R. S., & Garcia Monar, K. R. (2024). Análisis de recursos digitales para el aprendizaje en línea en el área de ciencias naturales. Ciencia Latina Revista Científica Multidisciplinar, 8(4), 9921–9938. https://doi.org/10.37811/cl_rcm.v8i4.13141
Bernal Parraga, A. P., Rodríguez Cajas, G. A., & Ramírez Campoverde, E. A. (2026). Impacto de las metodologías activas y tecnologías emergentes en el desarrollo de la comprensión lectora y la escritura creativa en lengua y literatura en educación básica. Educaf5-Berit, 1(01), 147–157. https://doi.org/10.5281/zenodo.18210399
Booton, S. A., Hodgkiss, A., & Murphy, V. A. (2023). The impact of mobile application features on children’s language learning: A systematic review. Language Learning Journal, 51(2), 1–19. https://doi.org/10.1080/09588221.2021.1930057
Braun, V., & Clarke, V. (2023). Toward good practice in thematic analysis: Avoiding common problems and be(com)ing a knowing researcher. Qualitative Research in Psychology, 20(2), 1–18. https://doi.org/10.1080/26895269.2022.2129597
Capili, B., & Anastasi, J. K. (2024). An introduction to the quasi-experimental design (nonrandomized design). American Journal of Nursing, 124(11), 50–52. https://doi.org/10.1097/01.NAJ.0001081740.74815.20
Casimiro-Perlaza, L. F., & Torres-Daza, H. F. (2023). Tecnologías disruptivas en la enseñanza del inglés: Un estudio comparativo de las percepciones de profesores. RECIE. Revista Caribeña de Investigación Educativa, 7(2), 175–197. https://doi.org/10.32541/recie.2023.v7i2.pp175-197
Castillo Baño, C. P., Cruz Gaibor, W. A., Bravo Jacome, R. E., Sandoval Lloacana, C. F., Guishca Ayala, L. M., Campaña Nieto, R. A., Yepez Mogro, T. C., & Bernal Párraga, A. P. (2024). Uso de tecnologías digitales en la educación para la ciudadanía. Ciencia Latina Revista Científica Multidisciplinar, 8(4), 5388–5407. https://doi.org/10.37811/cl_rcm.v8i4.12756
Christou, E., & Vassiliou, P. (2025). Augmented reality in language learning: A systematic literature review of the state-of-the-art and task design considerations. Innovation in Language Learning and Teaching. https://doi.org/10.1080/17501229.2025.2504706
Cosquillo Chida, J. L., Burneo Cosios, L. A., Cevallos Cevallos, F. R., Moposita Lasso, J. F., & Bernal Parraga, A. P. (2025). Innovación didáctica con TIC en el aprendizaje de matemáticas: Estrategias interactivas para potenciar el pensamiento lógico y la resolución de problemas. Revista Iberoamericana de la Educación, 9(1), 269–286. https://doi.org/10.31876/rie.v9i1.299
Flake, J. K., & Fried, E. I. (2020). Measurement schmeasurement: Questionable measurement practices and how to avoid them. Advances in Methods and Practices in Psychological Science, 3(4), 456–465. https://doi.org/10.1177/2515245920952393
Fu, J. S., Yang, S.-H., & Yeh, H.-C. (2022). Exploring the impacts of digital storytelling on English as a foreign language learners’ speaking competence. Journal of Research on Technology in Education, 54(5), 679–694. https://doi.org/10.1080/15391523.2021.1911008
Huertas-Abril, C. A., Figueroa-Flores, J. F., Gómez-Parra, M. E., Rosa-Dávila, E., & Huffman, L. F. (2021). Augmented reality for ESL/EFL and bilingual education: An international comparison. Educación XX1, 24(2), 189–208. https://doi.org/10.5944/educXX1.28103
Hwang, G.-J., Rahimi, M., & Fathi, J. (2024). Enhancing EFL learners’ speaking skills, foreign language enjoyment, and language-specific grit utilising the affordances of a MALL app: A microgenetic perspective. Computers & Education, 211, 105015. https://doi.org/10.1016/j.compedu.2024.105015
Jacob, T., & Centofanti, R. (2024). Effectiveness of H5P in improving student learning outcomes in an online tertiary education setting. Journal of Computing in Higher Education. https://doi.org/10.1007/s12528-023-09361-6
Jara Chiriboga, S. P., Valverde Alvarez, J. H., Moreira Pozo, D. A., Toscano Caisalitin, J. A., Yaule Chingo, M. B., Catota Quinaucho, C. V., & Bernal Parraga, A. P. (2025). Gamification and English learning: Innovative strategies to motivate students in the classroom. Revista Científica de Salud y Desarrollo Humano, 6(1), 1609–1633. https://doi.org/10.61368/r.s.d.h.v6i1.549
Karakaya, K., & Bozkurt, A. (2022). Mobile-assisted language learning (MALL) research trends and patterns through bibliometric analysis: Empowering language learners through ubiquitous educational technologies. System, 110, 102925. https://doi.org/10.1016/j.system.2022.102925
Kessler, M., Loewen, S., & Gönülal, T. (2023). Mobile-assisted language learning with Babbel and Duolingo: Comparing L2 learning gains and user experience. Computer Assisted Language Learning, 690–714. https://doi.org/10.1080/09588221.2023.2215294
Khan, R. M. I., Ahmed, H., & Alkhateeb, H. M. (2022). The reliability analysis of speaking test in computer-assisted language learning (CALL) environment. Education Research International, 2022, Article 8984330. https://doi.org/10.1155/2022/8984330
Labadie, C., & Legner, C. (2023). Building data management capabilities to address data protection regulations: Learnings from EU-GDPR. Journal of Information Technology, 38(1), 15–31. https://doi.org/10.1177/02683962221141456
Lakens, D. (2022). Sample size justification. Collabra: Psychology, 8(1), 33267. https://doi.org/10.1525/collabra.33267
Lin, J. J., & Lin, H. (2019). Mobile-assisted ESL/EFL vocabulary learning: A systematic review and meta-analysis. Computer Assisted Language Learning, 32(8), 878–919. https://doi.org/10.1080/09588221.2018.1541359
Liu, S., Zhang, S., & Dai, Y. (2025). Do mobile games improve language learning? A meta-analysis. Computer Assisted Language Learning, Advance online publication, 1–29. https://doi.org/10.1080/09588221.2025.2528786
Mihaylova, M., Gorin, S., Reber, T. P., & Rothen, N. (2022). A meta-analysis on mobile-assisted language learning applications: Benefits and risks. Psychologica Belgica, 62(1), 252–271. https://doi.org/10.5334/pb.1146
Montenegro Muñoz, M. E., Bernal Párraga, A. P., Vera Peralta, Y. E., Moreira Velez, K. L., Camacho Torres, V. L., Mejía Quiñonez, J. L., & Poveda Gavilanez, D. M. (2024). Flipped classroom: Impacto en el rendimiento académico y la autonomía de los estudiantes. Ciencia Latina Revista Científica Multidisciplinar, 8(3), 10083–10112. https://doi.org/10.37811/cl_rcm.v8i3.12139
Mora Villamar, F. M., Bernal Párraga, A. P., Molina Ayala, E. T., Salazar Veliz, E. T., Padilla Chicaiza, V. A., & Zambrano Lamilla, L. M. (2024). Innovaciones en la didáctica de la lengua y literatura: Estrategias del siglo XXI. Ciencia Latina Revista Científica Multidisciplinar, 8(3), 3852–3879. https://doi.org/10.37811/cl_rcm.v8i3.11595
Noble-Carr, D., Moore, T., & McArthur, M. (2021). The nature and extent of qualitative research conducted with children about their experiences of domestic violence: Findings from a meta-synthesis. Trauma, Violence, & Abuse, 22(4), 928–943. https://doi.org/10.1177/1524838019888885
Orden Guaman, C. R., Salinas Rivera, I. K., Paredes Montesdeoca, D. G., Fernandez Garcia, D. M., Silva Carrillo, A. G., Bonete Leon, C. L., & Bernal Parraga, A. P. (2024). Gamificación versus otras estrategias pedagógicas: Un análisis comparativo de su efectividad en el aprendizaje y la motivación de estudiantes de educación básica. Ciencia Latina Revista Científica Multidisciplinar, 8(4), 9939–9957. https://doi.org/10.37811/cl_rcm.v8i4.13142
Özdemir, O., & Seçkin, H. (2024). Quantifying cognitive and affective impacts of Quizlet on learning outcomes: A systematic review and comprehensive meta-analysis. Frontiers in Psychology, 15, 1349835. https://doi.org/10.3389/fpsyg.2024.1349835
Padilla Chicaiza, V. A., Chanatasig Montaluisa, B. M., Moreira Cedeño, J. del C., Molina Ayala, E. T., Salazar Veliz, E. T., & Bernal Parraga, A. P. (2025). Inteligencia artificial y aprendizaje de idiomas: Personalización del aula de inglés a través de plataformas adaptativas. Revista Veritas de Difusão Científica, 6(2), 477–506. https://doi.org/10.61616/rvdc.v6i2.643
Parlar, B., Köse, H., & Yılmaz, R. M. (2025). The effects of augmented reality in situated English language learning. Journal of Computer Assisted Learning. https://doi.org/10.1111/jcal.70041
Párraga Solórzano, R. J., Vargas Serrano, J. V., Solórzano Alcívar, E. A., & Gómez Rivas, I. B. (2022). Recursos didácticos digitales en la enseñanza del idioma inglés. Universidad, Ciencia y Tecnología, 26(116). https://doi.org/10.47460/uct.v26i116.647
Quiroz Moreira, M. I., Mecias Cordova, V. Y., Proaño Lozada, L. A., Hernández Centeno, J. A., Chóez Acosta, L. A., Morales Contreras, A. M., & Bernal Parraga, A. P. (2024). Plataformas de evaluación digital: Herramientas para optimizar el feedback y potenciar el aprendizaje. Ciencia Latina Revista Científica Multidisciplinar, 8(5), 2020–2036. https://doi.org/10.37811/cl_rcm.v8i5.13673
Sarango Lucas, K. P., Villacis Lalangui, C. V., Díaz Tapia, A. V., Codena Cantuña, N. P., Bonete Leon, C. L., & Bernal Parraga, A. P. (2025). El uso del storytelling digital como estrategia didáctica para fortalecer la comprensión lectora en estudiantes de educación básica. Revista Veritas de Difusão Científica, 6(2), 713–737. https://doi.org/10.61616/rvdc.v6i2.656
Sari, N., Sutrisno, S., & colleagues. (2022). Implementation of augmented reality (AR) as a teaching media in English language learning in elementary school. Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini, 6(6). https://doi.org/10.31004/obsesi.v6i6.3398
Serrano Aguilar, N. S., Paredes Montesdeoca, D. G., Silva Carrillo, A. G., Pilatasig Patango, M. R., Ibáñez Oña, J. E., Tumbez Cunuhay, L. F., & Bernal Parraga, A. P. (2024). Aprendizaje híbrido: Modelos y prácticas efectivas para la educación post-pandemia. Ciencia Latina Revista Científica Multidisciplinar, 8(4), 10074–10093. https://doi.org/10.37811/cl_rcm.v8i4.13152
Shadiev, R., Huang, Y.-M., & others. (2023). The impact of mobile-assisted social language learning on EFL learners’ speaking skills. IEEE Transactions on Learning Technologies. https://doi.org/10.1109/TLT.2023.3243721
Simsek, E., & Karakus Yilmaz, T. (2025). A systematic review of the effects of gamification in online learning environments on learning outcomes. Open Praxis, 17(1), 166–183. https://doi.org/10.55982/openpraxis.17.1.692
Troya Santilán, B. N., Garcia Sosa, S. M., Medina Marino, P. A., Campoverde Duran, V. D. R., & Bernal Párraga, A. P. (2024). Diseño e implementación del gaming impulsado por IA para mejorar el aprendizaje. Ciencia Latina Revista Científica Multidisciplinar, 8(3), 4051–4071. https://doi.org/10.37811/cl_rcm.v8i3.11611
Troya Santillán, C. M., Bernal Párraga, A. P., Guaman Santillan, R. Y., Guzmán Quiña, M. de los A., & Castillo Alvare, M. A. (2024). Formación docente en el uso de herramientas tecnológicas para el apoyo a las necesidades educativas especiales en el aula. Ciencia Latina Revista Científica Multidisciplinar, 8(3), 3768–3797. https://doi.org/10.37811/cl_rcm.v8i3.11588
Vargas Castro, M. F., Cabrera Brown, M. N., Moreira Quiroz, H. B., Martínez Oviedo, M. Y., Bonilla Villegas, T. J., Bernal Parraga, A. P., & Bonilla Villegas, S. I. (2024). Estrategias psicológicas para mejorar la autoestima y el rendimiento académico en estudiantes de educación general básica. Ciencia Latina Revista Científica Multidisciplinar, 8(5), 6930–6945. https://doi.org/10.37811/cl_rcm.v8i5.14112
Vnucko, G., & Kralova, Z. (2024). Exploring the relationship between digital gaming, language attitudes, and academic success in EFL university students. Heliyon, 10(13), e33301. https://doi.org/10.1016/j.heliyon.2024.e33301
Wang, Y., Zhao, T., & Wang, Q. (2022). An empirical study on the effects of using Kahoot as a game-based learning tool on EFL learners’ vocabulary learning. Education Research International, 2022, Article 9739147. https://doi.org/10.1155/2022/9739147
Wong, C. H. T., & Yunus, M. M. (2021). Board games in improving pupils’ speaking skills: A systematic review. Sustainability, 13(16), 8772. https://doi.org/10.3390/su13168772
Yaule Chingo, M. B., Suarez Cobos, C. A., Dias Pilatasig, M. J., Olalla Faz, M. I., Zamora Batioja, I. J., Arequipa Molina, A. D., & Bernal Párraga, A. P. (2024). Análisis del impacto de estrategias de inclusión en el aprendizaje de niños con capacidades especiales. Ciencia Latina Revista Científica Multidisciplinar, 8(4), 5408–5425. https://doi.org/10.37811/cl_rcm.v8i4.12757
Zainuddin, Z., Chu, S. K. W., Shujahat, M., & Perera, C. J. (2020). The impact of gamification on learning and instruction: A systematic review of empirical evidence. Educational Research Review, 30, 100326. https://doi.org/10.1016/j.edurev.2020.100326
Zamora Arana, M. G., Bernal Párraga, A. P., Ruiz Cires, O. A., Cholango Tenemaza, E. G., & Santana Mero, A. P. (2024). Impulsando el aprendizaje en el aula: El rol de las aplicaciones de aprendizaje adaptativo impulsadas por inteligencia artificial en la educación básica. Ciencia Latina Revista Científica Multidisciplinar, 8(3), 4301–4318. https://doi.org/10.37811/cl_rcm.v8i3.11645
Downloads
Published
Issue
Section
License
Copyright (c) 2026 Nancy Margarita Carcelen Torres, Yesenia Teresita Eras Torres, Katherine Fernanda Yanchapaxi Vivas, Veronica Alexandra Padilla Chicaiza, Cristian Alfredo Chango Andrango (Autor/a)

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Eres libre de:
- Compartir : copiar y redistribuir el material en cualquier medio o formato
- Adaptar : remezclar, transformar y desarrollar el material
- El licenciante no puede revocar estas libertades siempre y cuando usted cumpla con los términos de la licencia.
En los siguientes términos:
-
- Atribución : Debe otorgar el crédito correspondiente , proporcionar un enlace a la licencia e indicar si se realizaron cambios . Puede hacerlo de cualquier manera razonable, pero no de ninguna manera que sugiera que el licenciante lo respalda a usted o a su uso.
- No comercial : no puede utilizar el material con fines comerciales .
- CompartirIgual — Si remezcla, transforma o construye sobre el material, debe distribuir sus contribuciones bajo la misma licencia que el original.
- Sin restricciones adicionales : no puede aplicar términos legales ni medidas tecnológicas que restrinjan legalmente a otros hacer algo que la licencia permite.











